In the two candidate election game, students acting as candidates, simultaneously choose a policy platform to run on, represented by position on a line between 0 and 100. Voters, automated by computers, cast their vote for the candidate closest to their own ideal policy. Different voters have different ideal policies. The candidate with the most votes wins the election.
This game teaches students about candidate competition in majority rule elections, and the Median Voter Theorem. The game also shows how candidates adjust their platforms during the course of an election in response to polling information.