Linear Public Goods game data graphs

Students and Research

At CTREE Atlanta in 2016, Tom Nechyba gave an outstanding plenary on engaging students in research. Over at his Teach Better blog, Doug McKee provided a great take on the talk, I found Thomas Nechyba’s talk on how and why we should get undergraduate students involved in research incredibly inspiring. The Duke Economics Department runs semester-long senior essay […]

Multilateral bargaining game

MobLab for Political Science Courses

MobLab has a number of classroom experiments related to political science classes.In addition to our games, we also have a survey technology where you can run polls in class (similar to Clicker, TopHat, Poll Everywhere, etc.). Currently we have been used in Intro to Political Science, Comparative Politics, and Political Game Theory courses. Our games […]

Update: New Workbook Content

Today we updated our Instructor and Student Workbooks. The instructor side of the workbooks (Principles of Micro, Principles of Macro, Intermediate Micro) include: General description of the game, learning objectives, time requirements, etc. Step-by-step instructions on how to implement pre-built curriculum Videos that walk instructors through standard results presentation More support videos and content related […]

PowerPoint Integration: MobLab Multiple Choice

Great lectures have great flow. With the new MobLab integration with PowerPoint, you can run polls from your slides. Soon MobLab will be available as an “add-in” in the Microsoft store. In this post I’d like to showcase the functionality. To create a poll instructors select the content area of the slide, choose the My […]

Classroom Game Theory Experiments

MobLab in Managerial Economics and Organizational Behavior

We have a number of instructors using MobLab for their managerial economics courses. For example, see our conversation with Kevin McCabe. How does MobLab fit with managerial economics and organizational behavior courses? Really well. I would hazard to guess there are more applicable games than someone could reasonably play in a semester. What topics are […]

Teaching instructors to use multiple playlists when running MobLab games

MobLab in Principles of Micro Courses

Principles of Microeconomics is one of MobLab’s most popular courses. The combination of MobLab games and polling capabilities (as a replacement to Clicker, TopHat, Poll Everywhere etc.) are leading to new adoptions each day as we move closer to Fall 2017. Most instructors know how they want to use polling technology, but, there are questions surrounding […]

Winning at Education: Irrigating Deserts

“The task of the modern educator is not to cut down jungles, but to irrigate deserts.” -C.S. Lewis To my mind, there is no doubt that many students enter economics classes with faulty logic and preconceived notions. In one of his syllabi, Henry Simons famously noted, “Academic economics is primarily useful, both to the student […]

MobLab Emily Young's favorite game, Bertrand Competition

MobLab in Industrial Organization Courses

How does MobLab fit with your Industrial Organization course? Really well, actually. Below are common topics covered in IO courses that mesh well with MobLab games: Quantity Competition Price Competition Spatial Competition Collusion Vertical Relations Research and Development Monopoly Third Degree Price Discrimination Basic Game Theory In each outline below I link to our game […]

Workbook Update and Video Sneak Peeks

Research on classroom experiments shows the greatest student learning gains happen when games are integrated with the curriculum. But, integration is costly. MobLab economists have been working hard this summer to develop video and written content, for both instructors and students, to lower the cost of integration. Currently we are in editing mode. But, that […]